"Gay Science" at NYU Game Center, September 28, 2017 @ 7 PM
if you look very closely, you'll notice Nietzsche's moustache / hair / ears are actually made of tiny gay people writhing around, having a bunch of hot writhing techno-sex? poster by James HarveyIn...
View ArticleWriting stories / dialogue for Unity games with Yarn
I've been using Yarn for a little while, and I've grown to prefer it as my "talking to NPCs" solution for game development. If you're not familiar, Yarn and Yarn Spinner are a pretty powerful...
View ArticleAdventures in VR sculpting
I've been sculpting a lot in VR lately (via Oculus Medium) trying to figure out whether it's "the future" or not.While I've worked in 3D for a long time, I'm used to building levels in a low polygon...
View ArticlePlaying "Consentacle" with Merritt K and Naomi Clark
I just completed a play of Consentacle, Naomi Clark's brilliant new 2 player card game about tentacle sex and intimacy, and we streamed it on Twitch. My play partner was Merritt K, who you may know as...
View ArticleOpen world level design: spatial composition and flow in Breath of the Wild
So, like much of game dev Twitter, I too saw Matt Walker's Twitter thread that summarized a CEDEC 2017 talk on how Nintendo built the game world in The Legend of Zelda: Breath of the Wild.If you're not...
View Articlenew re-release: Radiator 2 Anniversary Edition
I just finished a re-remaster of my game Radiator 2. This "anniversary edition" is now live on Steam and itch.io, so feel free to check it out, and/or look at the new screenshots for five seconds...
View ArticleThe second death of the immersive sim (2007-2017) and a dark prophecy for a...
This post contains a few general gameplay spoilers for Dishonored: Death of the Outsider.Many years ago, Rock Paper Shotgun published a Dark Futures series that wondered where all the immersive sim...
View ArticleNo Quarter 2017, RSVPs open! + mini-interviews with Droqen and Auriea
poster art by Sophia Foster-DiminoAs you may know, I curate the No Quarter exhibition run by NYU Game Center. Each year, we commission new games from 4 artists and debut their work at a big fun party...
View ArticleCall for submissions: Level Design In A Day at GDC 2018, due November 3rd
Steve Gaynor (before he changed his hair!!!) presenting on Gone Home at Level Design In A Day 2015.If you have something to say about level design, the folks who run GDC's "Level Design In A Day" (a...
View ArticleGames in public; games as public exhibitions
pictured above:Â "Now Play This" at Somerset House, London, UK. 2016.Sometimes people want to exhibit my gay sex games for the public. It's an understandable feeling. If it's a large funded and ticketed...
View ArticleART GAMES DEMOS, call for submissions -- 16 December 2017, in Lyon, France
Ever wanted to exhibit your experimental glitch machinima in France? Well, now's your chance! The curator Isabelle Arvers sends over this call for machinima (!) as well as videos / games / installation...
View ArticleBehold the bildungsspiel: the coming-of-age game
NOTE: There are somewhat vague spoilers about the general plot for several games in this post.US high school students are generally required to read novels like The Catcher In The Rye -- stories about...
View ArticleLevel With Me: Dear Esther (2012), complete!
Last week I finished a Level With Me run through Dear Esther (2012, Source Engine) with level design commentary -- I spent roughly 30-50 minutes on each of the four chapters / levels. Some of the...
View ArticlePostcards from Unreal
I'm building a Unreal Tournament 4 level in preparation for a level design studio class I'm teaching next year. I've been using Unity for a few years and now I feel very comfortable with using Unity...
View ArticleThe destruction / extinction of digital brutalism
screenshot from "Brutalism: Prelude on Stone" by Moshe LinkeThe other day in level design class, a student brought up Moshe Linke's "Brutalism: Prelude on Stone" for discussion. What does it mean to...
View ArticleRadiator -- Spring 2018 US & European Tour
I'm trying to get all my traveling arrangements for next spring -- and it turns out I'm going to be visiting Europe quite a bit! Here's my tentative traveling schedule for next year. Feel free to...
View ArticleThe joy of learning how to freeze to death
This post spoils some gameplay systems in The Long Dark.I still remember the first time I played Minecraft, back before the quests and tutorials and candy dispenser walls: I woke up on an unknown shore...
View ArticleFor all our US-based readers
Net neutrality is an issue that would heavily affect this blog and its proprietor. As someone whose "controversial" work regularly gets banned from platforms like Twitch, I'm really worried about the...
View Article"Tag: Proposals on Queer Play and the Ways Forward" at ICA Philadelphia,...
A bunch of my gay sex games will be appearing as part of an exhibition "Tag: Proposals on Queer Play and the Ways Forward" at the Institute of Contemporary Art in Philadelphia next year, a show about...
View ArticleRadiator Blog: Eighth (8th!) Year Anniversary
As is the holiday tradition in December, teenagers throughout the world have gathered around their radiators to critique environment textures and be wantonly gay, in flamboyant celebration of the...
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