Quantcast
Channel: Radiator Blog
Browsing all 495 articles
Browse latest View live

Image may be NSFW.
Clik here to view.

Lighting theory for 3D games, part 4: how to light a game world in a game engine

This is part of a series on how I approach game lighting, from a more general and conceptual perspective. I build most of my examples in Unity, but this is meant to be generally applicable to any 3D...

View Article


Stick Shift has been Greenlit on Steam!

Thanks to all your support, Stick Shift has been greenlit for distribution on Steam! The gamers have spoken!!! Now to do this giant mess of paperwork and to figure out how to navigate the Steamworks...

View Article


Image may be NSFW.
Clik here to view.

Some recent exhibitions

Some recent sightings of some sex games out in the wild... approach with caution.Hurt Me Plenty at Two5Six in New York City. (May 2015)Stick Shift at "Play Spectacular" at the Wellcome Collection in...

View Article

Image may be NSFW.
Clik here to view.

When failure sneaks into stealth games

The last moment of my last Invisible Inc run on "Expert Plus"; don't read the game text if you don't want spoilersI'm facing my last obstacle on the last mission on the hardest difficulty of Invisible...

View Article

Image may be NSFW.
Clik here to view.

PSA: free (and COMPLETE) photorealistic 3D character workflow from Mixamo

Mixamo got bought out by Adobe... as part of the merge, they've turned off all their billing systems... which means almost everything they have is now free."Fuse" is their (free) character modeling /...

View Article


Image may be NSFW.
Clik here to view.

A game is a brain is a forest

I just read this article about how plants are intelligent. It's a classic philosophical problem. Is a brain in a jar any different from a plant, and what exactly is intelligence or consciousness?...

View Article

Image may be NSFW.
Clik here to view.

The molten rituals of Hylics

Hylics, by Mason Linderoth, is one of the best RPGs made in the last decade. Imagine a game finely distilled so as to consist solely of the weird funk of Earthbound plus some David Cronenberg...

View Article

Image may be NSFW.
Clik here to view.

"That One Time I Repeatedly Gave Birth to Fully Grown Wolves, and Other Gay...

Hello! My "Boss of Honor" keynote talk at upcoming gay game convention GX3 is called "That One Time I Repeatedly Gave Birth to Fully Grown Wolves, and Other Gay Sex Games That We Deserve" -- in it, I...

View Article


Image may be NSFW.
Clik here to view.

"Bodies, I Have In Mind" at ZEAL

My piece for Aevee Bee's micro-games-e-zine ZEAL is out. It's called "Bodies, I Have In Mind", and it's about my body, other people's bodies, video game bodies, gay marriage, physics, and a bit of Ovid...

View Article


Image may be NSFW.
Clik here to view.

Massive Chalice as pre-apocalyptic existential game industry dread

(SPOILER WARNING: this post has some not-really-that-important spoilers for Massive Chalice.)Massive Chalice is a pretty OK game -- it's an XCOM with a much better base-building / squad-management...

View Article

Image may be NSFW.
Clik here to view.

"Pillow Talk" keynote with Naomi Clark and Nina Freeman, at Indiecade 2015,...

Me and fellow designers Naomi Clark and Nina Freeman will be running a keynote session at Indiecade 2015 tentatively called "Pillow Talk" -- in it, we'll be discussing relationships and intimacy in...

View Article

Image may be NSFW.
Clik here to view.

Game Development Studies reading list, Fall 2015

In the vein of "Platform Studies" or "Code Studies", we might consider a "Game Development Studies" ("Console Studies?") -- a field of research investigating the technical and material aspects of video...

View Article

Image may be NSFW.
Clik here to view.

On "The Loch" and anti-busybody small open world games

The Loch is a 2013 Scottish fishing RPG by Mitch Alexander. In it, you "fight" fish in turn-based JRPG battles symbolizing the experience of fishing. There's a variety of biomes to explore, each with...

View Article


Image may be NSFW.
Clik here to view.

Unfinished business

View Article

Image may be NSFW.
Clik here to view.

Scripting the Unity Editor to automatically build to Windows / OSX / Linux...

I'm getting ready to release my next gay sex game, which means a lot of builds and testing. This game, in particular, has a lot of particular framework and infrastructure that involves copying over...

View Article


Attend the 2015 Queerness And Games Conference at UC Berkeley, October 17-18

QGCon 2015 at UC Berkeley has just put up their list of speakers and sessions. If you'll be around the Bay Area that weekend (in about a month!) then I highly recommend attending, it's a compelling mix...

View Article

Image may be NSFW.
Clik here to view.

Rinse and Repeat as cup runneth over

This is a post detailing my process and intent in making Rinse and Repeat. It discusses in detail how some of the game systems work and what happens in the end, and IT SPOILS THE GAME. You are heavily...

View Article


Image may be NSFW.
Clik here to view.

NO QUARTER, 9 October 2015 in Brooklyn, NY

this amazing poster is by the incomparable Eleanor DavisNo Quarter is an annual games exhibition in NYC that commissions original works from designers. This year, I am stepping up as curator, and we...

View Article

Image may be NSFW.
Clik here to view.

On my games being twice banned by Twitch

My newest game, Rinse and Repeat, was banned from all broadcast on Twitch about 4 days after it was released. It joins my previous game, Cobra Club, which was banned shortly after its release as well....

View Article

Not a manifesto; on game development as cultural work

So I've made quite a few sex games that have "gone viral" over the past year, and I'd like to talk a little bit about my experiences / practices. I would hesitate to apply these ideas to anyone else's...

View Article
Browsing all 495 articles
Browse latest View live